Aximmetry Studio SE Software License

$695.00

Aximmetry Studio Software, Single Engine: Aximmetry Engine included. 1 Year Software Updates. 4 Free Virtual Studio Sets.

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SKU: AXM-STUDIO-SE Category:

Description

Aximmetry Studio Software, Single Engine

Includes:

  • Aximmetry Engine and Toolset
  • 1 Year Software Updates
  • 4 Virtual Studio Sets

CORE FEATURES

  • Real-time 2D/3D rendering
  • Real-time post-processing, effects, color correction, LUT
  • Advanced 3D graphics: HDR, Depth of Field, shadows, reflections, refraction
  • Choice of using Aximmetry native 3D engine or Unreal Engine
  • Support of DLSS, ray tracing, RTXGI when using Unreal Engine
  • Virtual studios:
    • Advanced chroma keying
    • Multiple virtual cameras with editable motion paths
    • Customizable virtual camera and broadcast control interfaces
    • Virtual lighting of live actors
    • Live actors cast real-time shadows, reflections, refraction
    • Support of experimental camera tracking using Antilatency, HTC Vive, Intel Realsense etc.
  • Rendering in arbitrary resolutions up to 8K
  • Multiple simultaneous video outputs to monitors, projectors, LED walls etc. via HDMI/DVI/DisplayPort
  • Live streaming output directly to YouTube, Facebook and Twitch or any platform supporting RTMP streaming
  • Capturing multiple simultaneous video inputs via HDMI/DVI, USB imaging devices, up to 4K
  • Multiple simultaneous input video/image files and image sequences
  • Most of the popular video/image and professional studio formats are supported
  • Highly flexible node-based graphics programming interface
  • Real-time node-based scene editing
  • Seamless integration of Unreal Engine projects into the node-based interface
  • Real-time curve-based timeline and animation editing
  • 2D/3D objects and any rendering parameter can be animated via keyed curves
  • Controlling any event or rendering parameter via touch screen, mouse, keyboard, GPIO, OSC, MIDI, DMX/ArtNet
  • Controlling attached devices from Aximmetry via GPIO, OSC, MIDI, DMX/ArtNet
  • Can be operated as a satellite (slave) in a Multi-Machine configuration where at least one machine has a Broadcast Edition license
  • Customizable on-stage/broadcast control interfaces
  • Customizable touch screen control surfaces
  • Importing 3D objects and scenes with materials and animations from COLLADA or FBX format
  • Custom material/post-processing shaders can be created in node-based editor
  • Node-based particle systems and effectors
  • Mapping: projection onto complex surfaces using grid-based distortion and shape masking
  • Keystone correction
  • Creating panoramic views using multiple projectors with edge blending
  • Multi-projector/mapping shows can be modelled/previewed within the editor
  • Rendering with arbitrary frame sizes and frame rates
  • Recording outputs into video files/image sequences

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